Diabotical was one of my projects for my Games Production course at Kingston University. The class was to teach us the role of Producer and Project Manager by documenting a game development process. My role was 3D artist and animator so I created all of the art for the game. I also came up with the games concept and theme.



3D Modelling 45%
3D Animation 25%
Game Design 20%
Project Management 10%


  • Model and animation 3D characters and assets.
  • Compile all of the game assets (scripts/models/
    materials) within Unity.
  • Set Tasks and Milestones.

Lessons Learned

  • I learned basic production management techniques.
  • I practiced my 3D art skills.
  • I Improved on my Games Production skills.