Project Description

Diabotical was one of my projects for my Games Production course at Kingston University. The class was to teach us the role of Producer and Project Manager by documenting a game development process. My role was 3D artist and animator so I created all of the art for the game. I also came up with the games concept and theme.

Videos

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Contribution

[progress percentage=”45″]3D Modelling[/progress]
[progress percentage=”25″]3D Animation[/progress]
[progress percentage=”20″]Game Design[/progress]
[progress percentage=”10″]Project Management[/progress]

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Responsibilities

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  • Model and animation 3D characters and assets.
  • Compile all of the game assets (scripts/models/
    materials) within Unity.
  • Set Tasks and Milestones.

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Lessons Learned

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  • I learned basic production management techniques.
  • I practiced my 3D art skills.
  • I Improved on my Games Production skills.

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