Project Description
Commando Jack was the second title I worked on with Colossal Games. I was present from the inception of the game and early development but I took some time off to continue my undergrad studies. I returned briefly towards the end of the development cycle to do some quality assurance work.
Review
Gameplay
Contribution
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[progress percentage=”10″]Quality Assurance[/progress]
[progress percentage=”10″]Quality Assurance[/progress]
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Responsibilities
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- Brainstorm and list key gameplay elements.
- Create 3D placeholder assets.
- Some light quality assurance testing.
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Lessons Learned
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- I learned the pipeline of games development with a small team.
- I learned how to beta test a game effectively.
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Developer
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