Project Description

Commando Jack was the second title I worked on with Colossal Games. I was present from the inception of the game and early development but I took some time off to continue my undergrad studies. I returned briefly towards the end of the development cycle to do some quality assurance work.

Review

Gameplay

Contribution

[progress percentage=”90″]Game Design[/progress]
[progress percentage=”10″]Quality Assurance[/progress]

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Responsibilities

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  • Brainstorm and list key gameplay elements.
  • Create 3D placeholder assets.
  • Some light quality assurance testing.

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Lessons Learned

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  • I learned the pipeline of games development with a small team.
  • I learned how to beta test a game effectively.

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Developer

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Publisher

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